NODEMCU / Nokia 5110 displej / první zobrazení

Jak postupovat při při oživení.

Vycházel jsme z návodu https://coytar.wordpress.com/2018/09/30/nodemcu-and-nokia-5110-lcd/

 

Zde je vše potřebné. Takže por shrnutí:

 

  1. Spustut Arduino IDO
  2. Nástroje -> spravovat knihovny
  3. VYhledat „Adafruit“
  4. Nainstalovat  “Adafruit GFX Library” a “Adafruit PCD8544 Nokia 5110 LCD library”
  5. TeĎ je potřeba upravit soubory z nově naistalované knihovny: (normálně adresa je C:\Users\USERNAME\Documents\Arduino\libraries\Adafruit_PCD8544_Nokia_5110_LCD_library)
  6. Upravit náseldující:

 

Adafruit_PCD8544.cpp

 

*********************************************************************/

//#include <Wire.h>

#ifdef ESP8266
#include <pgmspace.h>
#else
#include <avr/pgmspace.h>
#endif

#if defined(ARDUINO) && ARDUINO >= 100
  #include "Arduino.h"
#else

 

Adafruit_PCD8544.cpp

 

#ifdef __SAM3X8E__
  typedef volatile RwReg PortReg;
  typedef uint32_t PortMask;
#elif defined(ESP8266)
  typedef volatile uint32_t PortReg;
  typedef uint32_t PortMask;  
#else
  typedef volatile uint8_t PortReg;
  typedef uint8_t PortMask;

 

  1. Otevřene příklad: “Adafruit PCD8544 Nokia 5110 LCD library\pcdtest”
  2. Zakomentujeme řádek “Adafruit_PCD8544 display = Adafruit_PCD8544(7, 6, 5, 4, 3);” – přidáme před něj „//“
  3. Odkomentujeme řádek „// Adafruit_PCD8544 display = Adafruit_PCD8544(5, 4, 3);”
  4. Upravíme piny (5, 4, 3); na „(D0, D1, D2);“

 

Propojení:

Nokia LCD--------------NodeMCU
SCLK-------------------D5
MOSI-------------------D7
D/C--------------------D0
RST--------------------D2
SCE--------------------D1
GND--------------------GND
VCC--------------------3V3

Zkompilujeme a nahrajeme do NodeMCU


Kompletní kód:

Ořezané demo:
/*********************************************************************
This is an example sketch for our Monochrome Nokia 5110 LCD Displays

  Pick one up today in the adafruit shop!
  ------> http://www.adafruit.com/products/338

These displays use SPI to communicate, 4 or 5 pins are required to
interface

Adafruit invests time and resources providing this open source code,
please support Adafruit and open-source hardware by purchasing
products from Adafruit!

Written by Limor Fried/Ladyada  for Adafruit Industries.
BSD license, check license.txt for more information
All text above, and the splash screen must be included in any redistribution
*********************************************************************/

#include <SPI.h>
#include <Adafruit_GFX.h>
#include <Adafruit_PCD8544.h>

// Software SPI (slower updates, more flexible pin options):
// pin 7 - Serial clock out (SCLK)
// pin 6 - Serial data out (DIN)
// pin 5 - Data/Command select (D/C)
// pin 4 - LCD chip select (CS)
// pin 3 - LCD reset (RST)
//Adafruit_PCD8544 display = Adafruit_PCD8544(7, 6, 5, 4, 3);

// Hardware SPI (faster, but must use certain hardware pins):
// SCK is LCD serial clock (SCLK) - this is pin 13 on Arduino Uno
// MOSI is LCD DIN - this is pin 11 on an Arduino Uno
// pin 5 - Data/Command select (D/C)
// pin 4 - LCD chip select (CS)
// pin 3 - LCD reset (RST)
 Adafruit_PCD8544 display = Adafruit_PCD8544(D0, D1, D2);
// Note with hardware SPI MISO and SS pins aren't used but will still be read
// and written to during SPI transfer.  Be careful sharing these pins!

#define NUMFLAKES 10
#define XPOS 0
#define YPOS 1
#define DELTAY 2


#define LOGO16_GLCD_HEIGHT 16
#define LOGO16_GLCD_WIDTH  16

static const unsigned char PROGMEM logo16_glcd_bmp[] =
{  0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x02, 0xfa, 0x02, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
  0x00, 0x00, 0x00, 0x0e, 0x11, 0x20, 0x2e, 0x2f, 0x2e, 0x20, 0x11, 0x0e, 0x00, 0x00, 0x00, 0x00 };

void setup()   {
  Serial.begin(9600);

  display.begin();
  // init done

  // you can change the contrast around to adapt the display
  // for the best viewing!
  display.setContrast(40);

  display.clearDisplay();
  // text display tests
  display.setTextSize(1);
  display.setTextColor(BLACK);
  display.setCursor(0,0);
  display.println("Hello, world!");
  display.setTextColor(WHITE, BLACK); // 'inverted' text
  display.println(3.141592);
  display.setTextSize(2);
  display.setTextColor(BLACK);
  display.print("0x"); display.println(0xDEADBEEF, HEX);
  display.display();
  delay(2000);


  // miniature bitmap display
  /*
  display.clearDisplay();
  display.drawBitmap(30, 16,  logo16_glcd_bmp, 16, 16, 1);
  display.display();
  delay(1000); 
  */
  


}


void loop() {
  
}



 

 

Celé demo:

/*********************************************************************
This is an example sketch for our Monochrome Nokia 5110 LCD Displays

  Pick one up today in the adafruit shop!
  ------> http://www.adafruit.com/products/338

These displays use SPI to communicate, 4 or 5 pins are required to
interface

Adafruit invests time and resources providing this open source code,
please support Adafruit and open-source hardware by purchasing
products from Adafruit!

Written by Limor Fried/Ladyada  for Adafruit Industries.
BSD license, check license.txt for more information
All text above, and the splash screen must be included in any redistribution
*********************************************************************/

#include <SPI.h>
#include <Adafruit_GFX.h>
#include <Adafruit_PCD8544.h>

// Software SPI (slower updates, more flexible pin options):
// pin 7 - Serial clock out (SCLK)
// pin 6 - Serial data out (DIN)
// pin 5 - Data/Command select (D/C)
// pin 4 - LCD chip select (CS)
// pin 3 - LCD reset (RST)
//Adafruit_PCD8544 display = Adafruit_PCD8544(7, 6, 5, 4, 3);

// Hardware SPI (faster, but must use certain hardware pins):
// SCK is LCD serial clock (SCLK) - this is pin 13 on Arduino Uno
// MOSI is LCD DIN - this is pin 11 on an Arduino Uno
// pin 5 - Data/Command select (D/C)
// pin 4 - LCD chip select (CS)
// pin 3 - LCD reset (RST)
 Adafruit_PCD8544 display = Adafruit_PCD8544(D0, D1, D2);
// Note with hardware SPI MISO and SS pins aren't used but will still be read
// and written to during SPI transfer.  Be careful sharing these pins!

#define NUMFLAKES 10
#define XPOS 0
#define YPOS 1
#define DELTAY 2


#define LOGO16_GLCD_HEIGHT 16
#define LOGO16_GLCD_WIDTH  16

static const unsigned char PROGMEM logo16_glcd_bmp[] =
{ B00000000, B11000000,
  B00000001, B11000000,
  B00000001, B11000000,
  B00000011, B11100000,
  B11110011, B11100000,
  B11111110, B11111000,
  B01111110, B11111111,
  B00110011, B10011111,
  B00011111, B11111100,
  B00001101, B01110000,
  B00011011, B10100000,
  B00111111, B11100000,
  B00111111, B11110000,
  B01111100, B11110000,
  B01110000, B01110000,
  B00000000, B00110000 };

void setup()   {
  Serial.begin(9600);

  display.begin();
  // init done

  // you can change the contrast around to adapt the display
  // for the best viewing!
  display.setContrast(40);

  display.display(); // show splashscreen
  delay(2000);
  display.clearDisplay();   // clears the screen and buffer

  // draw a single pixel
  display.drawPixel(10, 10, BLACK);
  display.display();
  delay(2000);
  display.clearDisplay();

  // draw many lines
  testdrawline();
  display.display();
  delay(2000);
  display.clearDisplay();

  // draw rectangles
  testdrawrect();
  display.display();
  delay(2000);
  display.clearDisplay();

  // draw multiple rectangles
  testfillrect();
  display.display();
  delay(2000);
  display.clearDisplay();

  // draw mulitple circles
  testdrawcircle();
  display.display();
  delay(2000);
  display.clearDisplay();

  // draw a circle, 10 pixel radius
  display.fillCircle(display.width()/2, display.height()/2, 10, BLACK);
  display.display();
  delay(2000);
  display.clearDisplay();

  testdrawroundrect();
  delay(2000);
  display.clearDisplay();

  testfillroundrect();
  delay(2000);
  display.clearDisplay();

  testdrawtriangle();
  delay(2000);
  display.clearDisplay();
   
  testfilltriangle();
  delay(2000);
  display.clearDisplay();

  // draw the first ~12 characters in the font
  testdrawchar();
  display.display();
  delay(2000);
  display.clearDisplay();

  // text display tests
  display.setTextSize(1);
  display.setTextColor(BLACK);
  display.setCursor(0,0);
  display.println("Hello, world!");
  display.setTextColor(WHITE, BLACK); // 'inverted' text
  display.println(3.141592);
  display.setTextSize(2);
  display.setTextColor(BLACK);
  display.print("0x"); display.println(0xDEADBEEF, HEX);
  display.display();
  delay(2000);

  // rotation example
  display.clearDisplay();
  display.setRotation(1);  // rotate 90 degrees counter clockwise, can also use values of 2 and 3 to go further.
  display.setTextSize(1);
  display.setTextColor(BLACK);
  display.setCursor(0,0);
  display.println("Rotation");
  display.setTextSize(2);
  display.println("Example!");
  display.display();
  delay(2000);

  // revert back to no rotation
  display.setRotation(0);

  // miniature bitmap display
  display.clearDisplay();
  display.drawBitmap(30, 16,  logo16_glcd_bmp, 16, 16, 1);
  display.display();

  // invert the display
  display.invertDisplay(true);
  delay(1000); 
  display.invertDisplay(false);
  delay(1000); 

  // draw a bitmap icon and 'animate' movement
  testdrawbitmap(logo16_glcd_bmp, LOGO16_GLCD_WIDTH, LOGO16_GLCD_HEIGHT);
}


void loop() {
  
}


void testdrawbitmap(const uint8_t *bitmap, uint8_t w, uint8_t h) {
  uint8_t icons[NUMFLAKES][3];
  randomSeed(666);     // whatever seed
 
  // initialize
  for (uint8_t f=0; f< NUMFLAKES; f++) {
    icons[f][XPOS] = random(display.width());
    icons[f][YPOS] = 0;
    icons[f][DELTAY] = random(5) + 1;
    
    Serial.print("x: ");
    Serial.print(icons[f][XPOS], DEC);
    Serial.print(" y: ");
    Serial.print(icons[f][YPOS], DEC);
    Serial.print(" dy: ");
    Serial.println(icons[f][DELTAY], DEC);
  }

  while (1) {
    // draw each icon
    for (uint8_t f=0; f< NUMFLAKES; f++) {
      display.drawBitmap(icons[f][XPOS], icons[f][YPOS], logo16_glcd_bmp, w, h, BLACK);
    }
    display.display();
    delay(200);
    
    // then erase it + move it
    for (uint8_t f=0; f< NUMFLAKES; f++) {
      display.drawBitmap(icons[f][XPOS], icons[f][YPOS],  logo16_glcd_bmp, w, h, WHITE);
      // move it
      icons[f][YPOS] += icons[f][DELTAY];
      // if its gone, reinit
      if (icons[f][YPOS] > display.height()) {
  icons[f][XPOS] = random(display.width());
  icons[f][YPOS] = 0;
  icons[f][DELTAY] = random(5) + 1;
      }
    }
   }
}


void testdrawchar(void) {
  display.setTextSize(1);
  display.setTextColor(BLACK);
  display.setCursor(0,0);

  for (uint8_t i=0; i < 168; i++) {
    if (i == '\n') continue;
    display.write(i);
    //if ((i > 0) && (i % 14 == 0))
      //display.println();
  }    
  display.display();
}

void testdrawcircle(void) {
  for (int16_t i=0; i<display.height(); i+=2) {
    display.drawCircle(display.width()/2, display.height()/2, i, BLACK);
    display.display();
  }
}

void testfillrect(void) {
  uint8_t color = 1;
  for (int16_t i=0; i<display.height()/2; i+=3) {
    // alternate colors
    display.fillRect(i, i, display.width()-i*2, display.height()-i*2, color%2);
    display.display();
    color++;
  }
}

void testdrawtriangle(void) {
  for (int16_t i=0; i<min(display.width(),display.height())/2; i+=5) {
    display.drawTriangle(display.width()/2, display.height()/2-i,
                     display.width()/2-i, display.height()/2+i,
                     display.width()/2+i, display.height()/2+i, BLACK);
    display.display();
  }
}

void testfilltriangle(void) {
  uint8_t color = BLACK;
  for (int16_t i=min(display.width(),display.height())/2; i>0; i-=5) {
    display.fillTriangle(display.width()/2, display.height()/2-i,
                     display.width()/2-i, display.height()/2+i,
                     display.width()/2+i, display.height()/2+i, color);
    if (color == WHITE) color = BLACK;
    else color = WHITE;
    display.display();
  }
}

void testdrawroundrect(void) {
  for (int16_t i=0; i<display.height()/2-2; i+=2) {
    display.drawRoundRect(i, i, display.width()-2*i, display.height()-2*i, display.height()/4, BLACK);
    display.display();
  }
}

void testfillroundrect(void) {
  uint8_t color = BLACK;
  for (int16_t i=0; i<display.height()/2-2; i+=2) {
    display.fillRoundRect(i, i, display.width()-2*i, display.height()-2*i, display.height()/4, color);
    if (color == WHITE) color = BLACK;
    else color = WHITE;
    display.display();
  }
}
   
void testdrawrect(void) {
  for (int16_t i=0; i<display.height()/2; i+=2) {
    display.drawRect(i, i, display.width()-2*i, display.height()-2*i, BLACK);
    display.display();
  }
}

void testdrawline() {  
  for (int16_t i=0; i<display.width(); i+=4) {
    display.drawLine(0, 0, i, display.height()-1, BLACK);
    display.display();
  }
  for (int16_t i=0; i<display.height(); i+=4) {
    display.drawLine(0, 0, display.width()-1, i, BLACK);
    display.display();
  }
  delay(250);
  
  display.clearDisplay();
  for (int16_t i=0; i<display.width(); i+=4) {
    display.drawLine(0, display.height()-1, i, 0, BLACK);
    display.display();
  }
  for (int8_t i=display.height()-1; i>=0; i-=4) {
    display.drawLine(0, display.height()-1, display.width()-1, i, BLACK);
    display.display();
  }
  delay(250);
  
  display.clearDisplay();
  for (int16_t i=display.width()-1; i>=0; i-=4) {
    display.drawLine(display.width()-1, display.height()-1, i, 0, BLACK);
    display.display();
  }
  for (int16_t i=display.height()-1; i>=0; i-=4) {
    display.drawLine(display.width()-1, display.height()-1, 0, i, BLACK);
    display.display();
  }
  delay(250);

  display.clearDisplay();
  for (int16_t i=0; i<display.height(); i+=4) {
    display.drawLine(display.width()-1, 0, 0, i, BLACK);
    display.display();
  }
  for (int16_t i=0; i<display.width(); i+=4) {
    display.drawLine(display.width()-1, 0, i, display.height()-1, BLACK); 
    display.display();
  }
  delay(250);
}

 

 

 

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